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Projects in the lab
A collection of different projects that are currently running in the lab.
Motion Dynamics
We are investigating methods to track Squash players, processing the information using AI and visualising the data in real-time, e.g. for live broadcasting during matches, or by providing performance feedback to the player, e.
Diar Karim
,
Stuart Macgregor
,
Max Di Luca
Last updated on June 6, 292915
Arduino Lazy Susan for haptic psychophysics
We describe how to build and use a cheap and simple device to present haptic stimuli to participants. The device can be either used to present objects to participants in the lab, it could be mailed to participants’ homes with instructions on how to run the experiment or employed it in conjunction with a VR headset to create visual-haptic discrepancies between the object shape or its material properties.
Max Di Luca
Last updated on June 6, 292918
ARME - Augmented Reality Music Ensemble
The project aims to understand how musicians synchronise with each other, to build a computational model of the musician’s behaviour, and to create an augmented reality system that allows music rehearsal with virtual avatars.
Max Di Luca
,
Alan Wing
,
Maria Witek
,
Mark Elliott
,
Min_Li
,
Diar Karim
Last updated on June 6, 292916
Locomotion Vault
To address knowledge gaps in VR adoption, we created a living database designed to continuously evolve to collect all possible ways users can move around in VR.
Max Di Luca
Last updated on June 6, 292918
Mission to Mars VR experiment
VR experience where participants will perform a Mars exploration tasks. The app is intended to explore how different personalities navigate and respond to challenges in extreme environments.
Tahani Baldwin
,
Diar Karim
,
Max Di Luca
Last updated on June 6, 292918
Prendo, grasping in VR experiment
Diar Karim
,
Max Di Luca
Last updated on June 6, 292919
PrendoSim Robot grasp generator
PrendoSim is a robot gripper simulator that allows scientists working on robotics to generate and test viable grasps using a proxy-hand method and a novel grasp stability metric based on the weight that can be withstood.
Diar Karim
,
Max Di Luca
Last updated on June 6, 292919
TacTile. Multisensory texture perception iPhone experiment
Diar Karim
,
Max Di Luca
Last updated on June 6, 292919
TactileMirror. Code for a wearable sensory substitution device
We mapped vibrations experienced by the fingertip to the wrist via an optimised function to generate frequencies in the range of 100-Hz to 800-Hz, which best activate the rapidly adapting mechano-receptors in the wrist.
Diar Karim
,
Max Di Luca
Last updated on June 6, 2026
Aging Touch
This research project is a collaboration between the Universities of Birmingham and Nottingham, alongside Procter & Gamble, to investigate how tactile, auditory, and visual cues are integrated to perceive surface textures, and how multisensory perception changes with age.
Alan Wing
,
Roberta Roberts
,
Max Di Luca
Last updated on June 6, 1014
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