The lab is equipped with state-of-the-art technology to support cutting-edge research and development in immersive technologies. Our comprehensive range of tools and resources enables innovative experiments and applications in virtual, augmented, and mixed reality (VR/AR/MR), human-computer interaction, and cognitive science. Our lab is designed to accommodate diverse experimental setups, from small-scale studies to large collaborative projects.
The different rooms can be configured to meet the specific needs of researchers and developers.
Main lab: Reconfigurable with desks and meeting space.
Motion lab: Large-scale motion capture, including walking, treadmill, and stationary biking.
Camera lab: Markerless audiovisual capture.
Our lab has a variety of headsets to meet diverse research and development needs. Headsets are available for research projects, student training, collaborative activities, and teaching.
We have a variety of legacy headsets including:
Qualisys Optical Motion Capture: High-precision marker-based motion capture system (Oqus and Arqus). Provides sub-millimetre 3D tracking of body, hands, and objects, with real-time streaming to experimental software and XR engines.
Vicon Motion Capture: Optical infrared motion capture system enabling accurate full-body and object tracking for avatar animation, biomechanics, and validation of XR interaction experiments.
Qualisys Markerless Motion Capture: Multi-camera markerless tracking system that reconstructs full-body skeletal motion without reflective markers, allowing natural movement capture in behavioural and XR interaction experiments.
Microsoft Kinect (RGB-D Tracking): Depth-sensing cameras for markerless body and skeleton tracking, used for rapid prototyping, gesture interaction studies, and low-cost motion capture applications.
Tracking Gloves: High-accuracy wearable gloves for capturing fine finger articulation and detailed hand gestures during interaction tasks.
Leap Motion / Ultraleap: Compact optical hand-tracking devices for markerless tracking of hands and fingers in VR/AR applications.
Lidar Sensors: Intel Realsense devices for spatial mapping and environmental reconstruction, supporting mixed-reality interaction and AR scene integration.
Polhemus Fastrak: Electromagnetic tracking system for real-time 6-DOF position and orientation tracking of sensors. Suitable for precise tracking of head, hand, or object motion in VR and psychophysics experiments without requiring optical line of sight.

The lab has a workshop with 3D printing facilities to support prototyping, experimentation, and development of physical models and devices. Our printers are categorized into FDM (Fused Deposition Modeling) and Resin (SLA/DLP) printing technologies to meet a wide range of needs.
FDM printers are ideal for creating functional prototypes with different materials and large models.
Resin printers are perfect for producing high-detail models with smooth finishes.